Amber Road Online
Account Play

The Amber Road Online devlog

How the game is being built, one road at a time: what landed each day, and why.

  1. Chat, three times the hunting grounds, and caravan escorts

    Talk to other players, hunt on 51 grounds, escort caravans as a Warden, and carry every crate on your pet. The game is open to everyone at amber-road.online.

  2. The road gets a home page

    amber-road-online.com opens: ride the road in 3D, see what's built and what's coming, and make your account before you play.

  3. Accounts, a logo, and fair play

    Sign in with Google or Discord and play the same character everywhere; a logo with a cartwheel for its O.

  4. Gear you can see

    Armour that changes with its tier, blades that glow at every step to +14, and a target lock in amber facets.

  5. The questline, and a map worth opening

    Levels 1 to 20, a 23-step questline in three versions, daily contracts, and the world map painted from the land.

  6. Seventeen hunting grounds

    Thirty-three kinds of foe on the land, friends who can raise you, and stand-ins when a side is short.

  7. Raid Night: jobs become sides

    Trader, Warden and Raider; portals to the Black Market; parties, bells, and skills drawn in cut glass.

  8. Roads that bend, and three ways to fight

    An open world on curved roads, Aldmere behind its walls, and the Knight, the Archer and the Wizard.

  9. Day one: a trade run on a real server

    The first playable trade run, a thousand bots on the road, and a backend that held a raid.

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